CODED LANDSCAPE
The studio focused on generative modeling and robotic crafting of 1:1 prototypes of a staircase as complex architectural fundamental elements. Manifestation of this research and process are prototypes, exhibited at "Platform 28". from a computational design point of view, stairs are nested for-loops with which one may explore complex and performative configurations. This complexity can be understood as multi-scalar architectural heterogeneous patterns integrating structure, function and aesthetics. Stair is typically an element to connect different levels and to facilitate vertical circulation. However, in "Platform 28" , where the final prototypes were exhibited, this concept cannot be defined in its general format as there is no other level. Therefore, the final stair is considered as an exhibited object, a piece of art that is going to be “watched” not used.
The studio focused on generative modeling and robotic crafting of 1:1 prototypes of a staircase as complex architectural fundamental elements. Manifestation of this research and process are prototypes, exhibited at "Platform 28". from a computational design point of view, stairs are nested for-loops with which one may explore complex and performative configurations. This complexity can be understood as multi-scalar architectural heterogeneous patterns integrating structure, function and aesthetics. Stair is typically an element to connect different levels and to facilitate vertical circulation. However, in "Platform 28" , where the final prototypes were exhibited, this concept cannot be defined in its general format as there is no other level. Therefore, the final stair is considered as an exhibited object, a piece of art that is going to be “watched” not used.